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"Ultraman-san! Tiga-san! Let me borrow the power of light!"
―Transformation phrase for Spacium Zeperion[src]

"Taro-san! Mebius-san! Help me bring the heat!"
―Transformation phrase for Burnmite[src]

"Jack-san! Zero-san! Give me something with an edge!"
―Transformation phrase for Hurricane Slash[src]

"Zoffy-san! Belial! Let me borrow the power of light and darkness!"
―Transformation phrase for Thunder Breastar[src]

Ultraman Orb (ウルトラマンオーブ, Urutoraman Ōbu) is an Ultra who hails from the Crusader′s Peak on Planet O-50 and the main protagonist of Ultraman Orb. Before becoming Orb, he was originally a humanoid alien named Gai (ガイ, Gai). Sometime after arriving on Earth to stop the resurrection of the Lord Monsters, he would later adopt the Earth name Gai Kurenai (クレナイ ガイ, Kurenai Gai) and live as a vagabond.

Personality[]

Gai Kurenai is a forward-looking man, always maintain a good tone through his interaction with other beings. He always introducing himself to them by telling them his name during his first contact with them. A kind-hearted and heroic being, he always saves other people from danger and helps them when needed.

However, his inability to leave someone to suffer on their own is Gai's one weakness. He felt extreme guilt, believing Natasha Romanová was dead, that he sealed away Orb Origin and led him to believe that his presence would bring trouble into everyone's lives. The dark power of Ultraman Belial's Ultra Fusion Card caused him to wreak havoc each time he used it, having been traumatized from his loss of self-control. However, he managed to overcome this weakness thanks to Naomi's help and the revelation that Natasha had survived through her grand-granddaughter, restoring his confidence in Orb Origin ever since.

Gai and Juggler shared a complicated past. While the two would compete whenever given the chance, Gai and Juggler were once best friends who honored each other as warriors. Sadly, their relationship eventually deteriorated into a bitter feud from the very day the light of Orb chose him over Juggler. Even so, Gai cannot truly stop caring for his rival despite their fallout, and was thankful to him upon learning that Juggler saved Natasha in the past. Nevertheless, Gai keeps an eye on his rival as Juggler proved himself a worst enemy as much as he is as a dependable ally.

Gai looks up on his senior Ultras with the utmost respect and sees it as an honor to fight alongside them whenever given the chance. Whenever he uses their Ultra Fusion Cards in his transformation sequences, he explicitly cries out to borrow their powers, which is make sense since the Cards are essentially part of their respective Ultra's light. The only Ultra whom he knows to fear is Ultraman Belial, whose powers he initially reluctant to use until he fully mastered it with Naomi's help.

History[]

Ultraman Orb Chronicle[]

Chapter 1: 'Tree of Life' Arc[]

Before receiving his very Ultra light, Gai was originally the member of a rescue force alongside Juggler. While not necessarily best friends given that the two would compete with each other to prove the best among themselves when given the chance, Gai and Juggler nevertheless develop mutual respect. One day, they heard the legend about a bright halo of light said to give those who worthy a great power on the top of Crusader′s Peak, Planet O-50, prompting the two to investigate. Though Juggler arrived first, the halo rejected it and accepted Gai instead, endowing him his very own Orb Calibur. Soon after, the Voice of Light made its presence known by having the halo enters the latter's body, giving him his Ultra form, Ultraman Orb.

Ultraman Orb[]

To be added

Let Me Borrow the Power of Bonds![]

To be added [Ultraman Orb The Movie: Let Me Borrow the Power of Bonds!]

Ultra Fight Orb[]

To be added[Ultraman Orb The Movie: Let Me Borrow the Power of Bonds!]

Ultraman Geed the Movie: Connect the Wishes![]

To be added[Ultraman Geed The Movie: Connect the Wishes!]

Ultra Galaxy Fight: New Generation Heroes[]

to be added[Ultra Galaxy Fight: New Generation Heroes]

Ultraman Taiga[]

to be added

New Generation Climax[]

to be added[Ultraman Taiga the Movie: New Generation Climax]

Ultra Galaxy Fight: The Destined Crossroad[]

Powers and Abilities[]

  • to be added:

Weaknesses[]

  • to be added:

Ultraman Orb[]

Origin The First
UMOrb-Orb Origin The First

Origin the First

Statistics[1]
  • Height: 10 m to 50 m
  • Weight: 10,000 t to 50,000 t
  • Flying Speed:
  • Running Speed:
  • Jump Height:
  • Underwater Speed:
  • Underground Speed:
  • Forearm Strength:
  • Grip Strength:

Origin The First (オリジン・ザ・ファースト, Orijin Za Fāsuto) is Orb's initial form when Gai became Ultraman Orb for the first time, possessing red and silver coloration similar to the showa Ultras. Following the events of Ultraman Orb: THE ORIGIN SAGA, this form evolved to more powerful, Orb Calibur-wielding Orb Origin.

Abilities
  • Origium Beam (オリジウム光線, Orijiumu Kōsen): Orb's Ultra Beam. The beam's firepower and size can be increased by opening his arm to the side while performing the technique. After evolved to Orb Origin, Orb retains the access for this ability, albeit more powerful than before.
  • Orb Boomerang (オーブブーメラン, Ōbu Būmeran): Energy arrows with enough firepower to destroy a small Bezelb in one hit.
  • Orb Slicer Attack (オーブスライサーアタック, Ōbu Suraisā Atakku): Orb can also enhances the firepower and damage of his crescent energy wave by pushing it with a flying kick to the point of it can destroy a massive asteroid in one strike.
  • Origium Light Ring (オリジウム光輪, Orijiumu Kōrin): Orb can project energy buzzsaws that can can through armor. This combat technique later improved into Origium Saucer upon evolving into Orb Origin.
  • Orb Spin Attacker (オーブスライサーアタッカー, Ōbu Supin Atakkā): Orb charges a large amount of energy around his body which then released in form of torrents of light projectiles that released to all directions.
Appearances: Orb Episode 23 (as a preview)

Orb Origin
UMOrb-Orb Origin

Orb Origin

"Awaken: Orb Origin!"
―Orb Calibur summoning announcement
Statistics[2]
  • Height: 50 m
  • Weight: 50,000 t
  • Flying Speed: Mach 8.5
  • Running Speed: Mach 3
  • Jump Height: 800 m
  • Underwater Speed: Mach 2.5
  • Underground Speed: Mach 2.5
  • Forearm Strength: 87,000 t
  • Grip Strength: 67,000 t

Orb Origin (オーブオリジン, Ōbu Orijin) is Orb's original form upgraded from Origin The First. In addition of retaining its previous powers, the form now wields the Orb Calibur as his weapon of choice. Gai initially sealed this form away after believing that he had killed Natasha during the fight with Maga-Zetton until learning her survival through her descendant Naomi, whom helped him let go of his guilt and trust this form's power once again.

Abilities
  • Origium Beam (オリジウム光線, Orijiumu Kōsen): Orb retains the use of his Origium Beam, though he rarely performs this technique in favor of the more powerful attacks provided by Orb Calibur.
  • Origium Saucer: The upgrade of Origium Light Ring, which now blue in color.
Orb Calibur abilities
  • Weapon Summoning: In addition of materializing alongside Gai whenever he transforms into Orb Origin, the Orb Calibur obeys Orb's summons as though it were alive.
  • Durability: The Orb Calibur can withstand most devastating of blows, making it a suitable shield against attacks.
  • Calibur Shield: Orb can form a powerful circular barrier with the Orb Calibur.
  • Energy Slash: Orb Origin can envelop the weapon with white-colored energy to increase the damage from his blows with it as well as to access other techniques such as projecting crescent-shaped energy shockwaves to damage opponents from a distance or by delivering a blow strong enough to send an opponent flying via kinetic backlash.
  • Energy Counterattack: As shown in the fight against Maga-Orochi, Orb can use the Orb Calibur to absorb his opponents' energy attacks which he accumulates around the weapon's blade before hurling it back at its sender via Energy Slash.
  • Calibur Wheel Cutter: The roulette of the Orb Calibur can act as a circular saw to shred an opponent, where it glows white when its function is activated.
  • Orb Supreme Calibur (オーブスプリームカリバー, Ōbu Supurīmu Karibā): By drawing a rainbow halo above himself, Orb charges a large amount of energy into the Orb Calibur which then unleashes a powerful, rainbow laser that can destroy even the strongest of opponents. A more powerful version of the technique which Gai uses against Maga-Zetton to reduce him into small atoms. Deployed in the same manner as the regular version, but with excessive amounts of power that it results in a city-wide explosion, with the beam slowly disintegrating the weapon before breaking apart once it reaches the Calibur Wheel.
  • Orb Supreme Calibur: Origium Galaxis (オーブスプリームカリバー オリジウムギャラクシス, Ōbu Supurīmu Karibā Orijiumu Gyarakushisu): The strongest known variant of the attack. With the use of 8 Ultra Fusion Cards in his possession, Gai summons their respective Ultra beams before drawing a circular halo above them and points the Orb Calibur at the opponent, prompting said beams to fire upon the target. Orb then completes their beams with his own beam attack, the Origium Beam, and combines them all into a more powerful beam that can even destroy Maga-Orochi and cause a city-wide explosion like an overpowered version of the attack.
  • Orb Flame Calibur: A fire-based finisher. After setting the Calibur Wheel to its fire symbol, Orb conjures a ring of fire via the weapon which he hurls at the opponent, trapping them within a circular fire barrier and leaving them open to energy slashes that not only cut the construct, but also severely damage the opponent, causing them to explode.
  • Orb Water Calibur: A water-based finisher. After setting the Calibur Wheel to its water symbol, Orb brings his opponent into a pocket dimension of water with himself before trapping them in a whirlpool, leaving them open to energy slash attacks.
  • Orb Ground Calibur: An earth-based attack. After setting the Calibur Wheel to its earth symbol, Orb slams the weapon to the ground, releasing energized fissures in a circular formation that strikes the opponent.
  • Orb Wind Calibur: A wind-based attack. After setting the Calibur Wheel to its wind symbol, Orb creates a powerful tornado by swinging his sword in a circular motion.
Appearances: Orb Episodes

Spacium Zeperion
UMOrb-Orb Spacium Zeperion

Spacium Zeperion

"Ultraman! Ultraman Tiga! Fusion Up! Ultraman Orb: Spacium Zeperion!"
―Spacium Zeperion's transformation announcement
Statistics[1]
  • Height: 50 m
  • Weight: 50,000 t
  • Flying Speed: Mach 6.5
  • Running Speed: Mach 2.5
  • Jump Height: 1,000 m
  • Underwater Speed: Mach 2
  • Underground Speed: Mach 2
  • Forearm Strength: 85,000 t
  • Grip Strength: 65,000 t

Spacium Zeperion (スペシウムゼペリオン, Supeshiumu Zeperion) is Orb's primary Fusion Up form accessed through the use of the Ultraman and Tiga Fusion Cards.

Spacium Zeperion specializes in energy-based attacks. The form's quirk is the ability to tap on either enhanced speed of Tiga's Sky Type (which resulted his purple marking to glow) or enhanced strength of Tiga's Power Type (which resulted his red marking to glow) to temporarily improve his paramenters.

Abilities
  • Sparion Beam: Spacium Zeperion's Ultra beam derived from Tiga's Zeperion Beam and original Ultraman's Spacium Beam.
  • Sparion Light Ring: As with his Orb Origin form, Orb Spacium Zeperion can form buzzsaw-like energy ring that can cut through things, though the technique technically derived from Ultraman's Ultra-Slash ability.
  • Sparion Light Ring (Oversized Ver.): The projectile can be charged into Orb's own size to increase the damage.
    • Sparion Light Ring (Shuriken ver.): Smaller version of the projectile that can be rapidly thrown like shurikens.
  • Sparion Slash: Crescent-shaped energy arrows based on Ultraman's Slash Beam and Tiga's Hand Slash.
  • Sparion Shield: Energy barrier to defend against attack. The barrier can also be shaped into a mirror to deflect incoming energy beams back to its sender.
  • Orb Shower: Conjuring streams of water to put out flames. Based on Ultraman's Ultra Water Current.
  • Shutdown Protect: Conjures a stream of blue energy which he then splits with both hands to form an energy bubble around the target.
  • X-Ray Vision: To see through objects. Based on Ultraman's Fluoroscope Beam.
Appearances: Orb Episodes 1-9, 11, 14, 16, 18, 20, 25

Burnmite
UMOrb-Orb Burnmite

Burnmite

"Ultraman Taro! Ultraman Mebius! Fusion Up! Ultraman Orb: Burnmite!"
―Burnmite's transformation announcement
Statistics[1]
  • Height: 50 m
  • Weight: 50,000 t
  • Flying Speed: Mach 11
  • Running Speed: Mach 2.7
  • Jump Height: 900 m
  • Underwater Speed: Mach 2.4
  • Underground Speed: Mach 3
  • Forearm Strength: 100,000 t
  • Grip Strength: 70,000 t

Burnmite (バーンマイト, Bānmaito) is Orb’s second Fusion Up form accessed through the use of the Taro and Mebius cards. This form specialized in fire-based attacks.

Abilities
  • Stobium Burst: A destructive fireball attack with enough firepower to dispel Maga-Pandon's fire shield. The technique is based on Ultraman Mebius' Mebium Burst.
  • Stobium Beam: Orb Burnmite's fire-based Ultra Beam based on Strium Beam and Mebium Shoot.
  • Stobium Dynamite: Orb Burnmite's finisher where he envelop his whole body with flames before rushes to grab the opponent and self-destruct, severely injured, if not outright killing them as he reforms at safe distance. The technique is based on Taro's Ultra Dynamite and Mebius' (Burning) Mebium Dynamite.
  • Fire Infusion: Orb Burnmite can infuse his limbs to perform following techniques:
  • Stobium Counter: Also known as Stobium Knuckle. Orb Burnmite charges the opponent from the air with fire-infused fists thrusted forward, injuring them.
    • Stobium Counter Zero: A variant of the same technique which deployed on the ground at a close range and uses a single fiery fist instead of two.
  • Stobium Foot: A fire-infused kick. Can also be deployed while sliding on the ground, producing many sparks.
  • Stobium Dynamite Kick: Orb Burnmite performs multiple flips mid-air before landing fire-enhanced kick which explodes upon impact on the opponent. True to its namesake, its explosive power is on par with Stobium Dynamite technique.
  • Stobium Defensor: A barrier for defense against attack based on Ultraman Mebius' Mebius Defensircle.
Appearances:

Hurricane Slash
UMOrb-Orb Hurricane Slash

Hurricane Slash

"Ultraman Jack! Ultraman Zero! Fusion Up! Ultraman Orb: Hurricane Slash!"
―Hurricane Slash's transformation announcement
Statistics[1]
  • Height: 50 m
  • Weight: 35,000 t
  • Flying Speed: Mach 13
  • Running Speed: Mach 4
  • Jump Height: 1,200 m
  • Underwater Speed: Mach 3
  • Underground Speed: Mach 2
  • Forearm Strength: 83,000 t
  • Grip Strength: 63,000 t

Hurricane Slash (ハリケーンスラッシュ, Harikēn Surasshu) is Orb's third form accessed through the use of Jack and Zero cards. This form focused on speed and mobility.

The form's signature weapon is the Orb Sluggers, a pair of crest weapons primarily based on Zero Sluggers. Unlike the latter, the Sluggers form energy projection of themselves due to being non-removable. The projections can also merge into trident-like polearm called Orb Slugger Lance, which based on Jack's Ultra Lance.

Abilities
  • Teleportation: Hurricane Slash can teleport at will in swirls of red and blue energy.
  • Acceleration: As Hurricane Slash, Orb can move at insane speed faster than Speed-type ability of Spacium Zeperion.
  • Orb Slugger Shots: Hurling energy copies of Orb Sluggers as long range attack.
Orb Slugger Lance abilities
  • Orb Lancer Shoot: Firing a laser beam from Orb Slugger Lance. Requires a single pull of its Gear Lever.
  • Big Bang Thrust: A energized thrust attack which, upon connect, will cause an explosion which kill them from inside out, if not severely injured them. Requires two pulls of its Gear Lever.
  • Trident Slash: Super-fast, rapid slash attack with energized Orb Slugger Lance. Requires three pulls of its Gear Lever
  • Tornado Generation: Forming a tornado strong enough to push opponent away through spinning the weapon at high speeds.
  • Deflection: Orb Slugger Lance can be spin into a shield that can deflect opponent's attacks back at them.
Appearances:

Thunder Breastar
UMOrb-Orb Thunder Breastar

Thunder Breastar

"Zoffy! Ultraman Belial! Fusion Up! Ultraman Orb: Thunder Breastar!"
―Thunder Breastar's transformation announcement
Statistics[1]
  • Height: 55 m
  • Weight: 55,000 t
  • Flying Speed: Mach 7
  • Running Speed: Mach 3.5
  • Jump Height: 1,100 m
  • Underwater Speed: Mach 2.9
  • Underground Speed: Mach 2.5
  • Forearm Strength: 150,000 t
  • Grip Strength: 90,000 t

Thunder Breastar (サンダーブレスター, Sandā Buresutā) is Orb's fourth form accessed through the use of Zoffy and Belial cards. Unlike the rest of Fusion Up forms, it was very difficult to master as he went on berserker rage in its first three uses — the second time was most disastrous with the Ultra briefly went on crazed rampage as soon as he destroyed Galactron and injured Naomi in process, desolating much of the surrounding area. It took Naomi's support that Gai eventually mastered it in the end, allowing him to use Thunder Breastar without any setbacks.

In addition of durability and great deal of brute force befitting to this form's frame, Orb Thunder Breastar can manipulate dark energies which based on Belial's Alien Reiblood-corrupted light to defend himself or charge up attacks.

Abilities
  • Zettcium Beam: Orb Thunder Breastar's Ultra beam, which takes the appearance of a blueish-white beam surrounded by bolts of black and red electricity. Based on Zoffy's Z-Ray and Belial's Deathcium Beam.
  • Zettcium Light Ring: Orb Thunder Breastar's Ultra Slash. Other than slicing through opponents, the formed energy buzzaw can also act as a shield against attacks.
  • Energy Slicer: Crescent-shaped energy projectile that can cut through things.
  • Ultra Spin: Orb Thunder Breastar spins around like a tornado and rapidly punches his foes with dark energy-infused fists.
  • Cross Guard: Orb Thunder Breastar blocks enemy's attack with dark energy-infused arms put in 'X'-like formation.

Lightning Attacker
UMOrb-Orb Lightning Attacker

Lightning Attacker

"Ultraman Ginga! Ultraman X! Fusion Up! Ultraman Orb: Lightning Attacker!"
―Lightning Attacker's transformation announcement
Statistics[1]
  • Height: 50 m
  • Weight: 50,000 t
  • Flying Speed: Mach 14
  • Running Speed: Mach 7
  • Jump Height: 880 m
  • Underwater Speed: Mach 13
  • Underground Speed: Mach 1.5
  • Forearm Strength: 250,000 t
  • Grip Strength: 130,000 t

Lightning Attacker (ライトニングアタッカー, Raitoningu Atakkā) is Orb's Fusion Up form accessed through the use of Ginga and X cards.

Appearances:

Emerium Slugger
UMOrb-Orb Emerium Slugger

Emerium Slugger

"Ultraseven! Ultraman Zero! Fusion Up! Ultraman Orb: Emerium Slugger!"
―Emerium Slugger's transformation announcement
Statistics[1]
  • Height: 50 m
  • Weight: 50,000 t
  • Flying Speed: Mach 13
  • Running Speed: Mach 5
  • Jump Height: 900 m
  • Underwater Speed: Mach 4.5
  • Underground Speed: Mach 3
  • Forearm Strength: 265,000 t
  • Grip Strength: 130,000 t

Emerium Slugger (エメリウムスラッガー, Emeriumu Suraggā) is Orb's Fusion Up form accessed through the use of Ultraseven and Zero cards.

This form fights with a combination of martial arts and the three Sluggers on Orb's head.

Abilities
  • Wide Slugger Shot (ワイドスラッガーショット, Waido Suraggā Shotto): Emurium Slugger's Ultra Beam fired by assembling both arms into an L-shape. A fusion of Seven's Wide Shot and Zero's Wide Zero Shot.
    • Triple Wide Shot : Emurium Slugger and his components fire their Wide Shots together at a single target.
  • Orb Slugger Shot (オーブスラッガーショット, Ōbu Suraggā Shotto): As the two Orb Sluggers are non-removable, Orb launches energy projections of the Sluggers instead.
  • Hyper Ultra Knock Tactics (超ウルトラノック戦法, Haipā Urutora Nokku Senpō): Suspending his three Sluggers in midair, Orb uses an energy blast to launch them at an enemy, attacking them from all sides. A fusion of Seven's Ultra Knock Tactics and Zero's Ultra Kick Tactics.
  • Triple Emurium Beam (トリプルエメリウム光線, Toripuru Emeriumu Kōsen): Orb fires a powerful beam from his forehead crystal. A fusion of Seven's Emurium Beam and Zero's Emurium Slash.
  • Emurium Slugger Spacium (エメリウムスラッガースペシウム, Emeriumu Suraggā Supeshiumu): Also called ES Spacium, this is Emurium Slugger's most powerful beam. Fired by crossing both arms.
Appearances:

These Fusion Ups are exclusive to Ultraman Fusion Fight!

Photon Victorium
"Ultraman Gaia! Ultraman Victory! Fusion Up! Ultraman Orb: Photon Victorium!"
―Photon Victorium's transformation announcement
Photon Victorium (フォトンビクトリウム, Foton Bikutoriumu) is Orb's form accessed through the use of Gaia and Victory cards.

Sky Dash Max
"Ultraman Tiga - Sky Type! Ultraman Max! Fusion Up! Ultraman Orb: Sky Dash Max!"
―Sky Dash Max's transformation announcement
Sky Dash Max (スカイダッシュマックス, Sukai Dasshu Makkusu) is Orb's form accessed through the use of Tiga Sky Type and Max cards.

Full Moon Xanadium
"Ultraman Cosmos! Ultraman X! Fusion Up! Ultraman Orb: Full Moon Xanadium!"
―Full Moon Xanadium's transformation announcement
Full Moon Xanadium (フルムーンザナディウム, Furu Mūn Zanadiumu) is Orb's form accessed through the use of Cosmos and X cards.

Leo Zero Knuckle
"Ultraman Leo! Ultraman Zero! Fusion Up! Ultraman Orb: Leo Zero Knuckle!"
―Leo Zero Knuckle's transformation announcement
Leo Zero Knuckle (レオゼロナックル, Reo Zero Nakkuru) is Orb's form accessed through the use of Leo and Zero cards.

Zeperion Solgent
"Ultraman Tiga! Ultraman Dyna! Fusion Up! Ultraman Orb: Zeperion Solgent!"
―Zeperion Solgent's transformation announcement
Zeperion Solgent (ゼペリオンソルジェント, Zeperion Sorujento) is Orb's form accessed through the use of Tiga and Dyna cards.

Thunder Miracle
"Ultraman Dyna! Ultraman Belial! Fusion Up! Ultraman Orb: Thunder Miracle!"
―Thunder Miracle's transformation announcement
Thunder Miracle (サンダーミラクル, Sandā Mirakuru) is Orb's form accessed through the use of Dyna and Belial cards.

Slugger Ace
"Ultraseven! Ultraman Ace! Fusion Up! Ultraman Orb: Slugger Ace!"
―Slugger Ace's transformation announcement
Slugger Ace (スラッガーエース, Suraggā Ēsu) is Orb's form accessed through the use of Ultraseven and Ace cards.

Knight Liquidator
"Ultraman Agul! Ultraman Hikari! Fusion Up! Ultraman Orb: Knight Liquidator!"
―Knight Liquidator's transformation announcement
Knight Rikidater (ナイトリキデイター, Naito Rikideitā) is Orb's form accessed through the use of Agul and Hikari cards.

Spacium Schtrom
"Ultraman! Ultraman Nexus! Fusion Up! Ultraman Orb: Spacium Schtrom!"
―Spacium Schtrom's transformation announcement
Spacium Schtrom (スペシウムシュトローム, Supeshiumu Shutorōmu) is Orb's form accessed through the use of Ultraman and Nexus cards.

Power Strong
"Ultraman Tiga - Power Type! Ultraman Dyna - Strong Type! Fusion Up! Ultraman Orb: Power Strong!"
―Power Strong's transformation announcement
Power Strong (パワーストロング, Pawā Sutorongu) is Orb's form accessed through the use of Tiga Power Type and Dyna Strong Type cards.

Thunder Stream
"Ultraman Agul! Ultraman Belial! Fusion Up! Ultraman Orb: Thunder Stream!"
―Thunder Stream's transformation announcement
Thunder Stream (サンダーストリーム, Sandā Sutorīmu) is Orb's form accessed through the use of Dyna and Belial cards.

Mebium Especially
"Ultraman Mebius! Ultraman Ginga! Fusion Up! Ultraman Orb: Mebium Especially!"
―Mebium Especially's transformation announcement
Mebium Especially (メビュームエスペシャリー, Mebyūmu Esupesharī) is Orb's form accessed through the use of Mebius and Ginga cards.

Breastar Knight
"Ultraman Zoffy! Ultraman Hikari! Fusion Up! Ultraman Orb: Breastar Knight!"
―Breastar Knight's transformation announcement
Breastar Knight (ブレスターナイト, Buresutā Naito) is Orb's form accessed through the use of Zoffy and Hikari cards.

Strium Galaxy
"Ultraman Taro! Ultraman Max! Fusion Up! Ultraman Orb: Strium Galaxy!"
―Strium Galaxy's transformation announcement
Strium Galaxy (ストリウムギャラクシー, Sutoriumu Gyarakushī) is Orb's form accessed through the use of Taro and Max cards.

Orb Trinity
UMOrb-Orb Trinity

Orb Trinity

"Ultraman Ginga! Ultraman Victory! Ultraman X! Trinity Fusion!"
―Orb Trinity's transformation announcement
Statistics[1]
  • Height: 50 m
  • Weight: 50,000 t
  • Flying Speed: Immeasurable
  • Running Speed: Mach 20
  • Jump Height: 5,000 m
  • Underwater Speed: Mach 18
  • Underground Speed: Mach 10
  • Forearm Strength: 240,000 t
  • Grip Strength: 180,000 t

Orb Trinity (オーブトリニティ, Ōbu Toriniti) is Orb's trinity Fusion Up form accessed through the use of Ginga, Victory and X cards.

Orb Trinity's signature weapon is the Orb Slasher (オーブスラッシャー, Ōbu Surasshā) which Orb can use to activate Orb Trinity and also can use it as main Weapon.

Equipment[]

Devices[]

  • Orb Ring (オーブリング, Ōbu Ringu): Transformation item for Fusion Up forms
  • Ultra Fusion Cards (ウルトラフュージョンカード, Urutora Fyūjon Kādo): Transformation trinkets
  • Orb Calibur (オーブカリバー, Ōbukaribā): Orb Origin's transformation item and weapon

Weapons[]

  • Orb Slugger Lance (オーブスラッガーランス, Ōbu Suraggā Ransu): Trident-like pole weapon formed from the Orb Sluggers
  • Orb Slasher (オーブスラッシャー, Ōbu Surasshā): Orb's buzzsaw-like blade weapon accessed with Orb Trinity
  • Slugger (スラッガー, Suraggā): The crest weapon traditionally used by Ultraseven is inherited by Orb Emurium Slugger.
  • Vertical Slugger (バーチカルスラッガー, Bāchikaru Suraggā): Orb's crescent blade weapon accessed with Slugger Ace. Only Appears in Ultraman Fusion Fight!.
  • Giga Trident (ギガトライデント, Giga Toraidento): Orb's trident weapon accessed with Thunder Stream. Only Appears in Ultraman Fusion Fight!.

Ultraman Items[]

Orb Origin Capsule (オーブオリジンカプセル, Ōbu Orijin Kapuseru): An Ultra Capsule that holds the power of Ultraman Orb Origin. Can be fused with the Ginga Ultra Capsule into New Generation Capsule α (Alpha) and can be used with New Generation Capsule β (Beta) in Riser (Zero Mode) to access Ultraman Zero Beyond.

UMGeed-Orb Spacium Zeperion Capsule

Ultraman Orb Spacium Zeperion Capsule

UMGeed-Orb Burnmite Capsule

Ultraman Orb Burnmite Capsule

UMGeed-Orb Hurricane Slash Capsule

Ultraman Orb Hurricane Slash Capsule

UMGeed-Orb Trinity Capsule

Orb Trinity Capsule

UMGeed-Orb Emerium Slugger Capsule

Ultraman Orb Emerium Slugger Capsule

UMRB-Orb Origin Crystal

Orb Origin Crystal

Orb Origin Crystal (オーブオリジンクリスタル, Ōbu Origin Kurisutaru): information to be added

Ultraman Orb Spacium Zeperion Crystal

Orb Spacium Zeperion Crystal (Rare)

Orb Spacium Zeperion Crystal (オーブ スペシウムゼペリオンクリスタル, Ōbu Supeshiumu Zeperion Kurisutaru): information to be added

Orb Thunder Breastar Crystal (オーブ サンダーブレスタークリスタル, Ōbu Sandā Buresutā Kurisutaru): information to be added

UMRB-Orb Trinity Crystal

Orb Trinity Crystal

Orb Trinity Crystal (オーブトリニティクリスタル, Ōbu Toriniti Kurisutaru): information to be added

UMTaiga-Ultraman Orb-let

Ultraman Orb-let

Ultraman Orb-let (ウルトラマンオーブレット, Urutoraman Ōbu-retto): information to be added

Ultraman Orb Medal (ウルトラマンオーブメダル, Urutoraman Ōbu Medaru): An Ultra Medal that holds the power of Ultraman Orb. Can be used with both Ultraman Ginga and Ultraman X in Ultra Z Riser to access Ultraman Geed Galaxy Rising.

UMZ-Ultraman Orb Spacium Zeperion Medal

Ultraman Orb Spacium Zeperion Medal

Ultraman Orb Spacium Zeperion Medal (ウルトラマンオーブスペシウムゼペリオンメダル, Urutoraman Ōbu Supeshiumu Zeperion Medaru): An Ultra Medal that holds the power of Ultraman Orb's Spacium Zeperion.

UMZ-Ultraman Orb Orb Trinity Medal

Orb Trinity Medal

Orb Trinity Medal (オーブトリニティメダル, Ōbu Toriniti Medaru): An Ultra Medal that holds the power of Ultraman Orb's Orb Trinity.

  • Ultraman Orb Orb Origin Key (ウルトラマンオーブオーブオリジンキー, Urutoraman Ōbu Ōbu Orijin Kī): A GUTS Hyper Key based on Ultraman Orb. Its code is U-23 and attribute is "Supreme".

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Portrayal[]

  • Gai Kurenai and Ultraman Orb are portrayed and voiced by Hideo Ishiguro (石黒 英雄, Ishiguro Hideo). Ultraman Orb's suit actor is Hideyoshi Iwata (岩田 栄慶, Iwata Hideyoshi).

Notes[]

  • To be added

References[]

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